Note, though, that Lara has also undergone some changes, and while it's strictly a matter of personal taste, her new, more realistic, and, at the same time, supermodel-like face and body, might alienate those who preferred her more exaggerated and cartoony ones. Needless to say, like with Anniversary, the locales that the player will have to traverse through are simply gorgeous, which comes as no surprise as this came after an already good-looking product. Also, while this is almost as dark in theme and setting as the wretched The Angel of Darkness, it pulls that off a lot better, mainly because Norse mythology feels more… Tomb Raider than the latter's black magic cults and 'demons.' Without spoiling anything, the story is very good, and although it leans more towards Legend in terms of storytelling, this title has a very good balance between exposition and pure, non-obtrusive immersion. It's not just the third game, however, since it doesn't only act as a sequel to Tomb Raider: Legend, but it even manages to create a strong connection with the plot of Tomb Raider: Anniversary, the heavily updated version of the 1996 classic. Tomb Raider: Underworld is the conclusion of the new-gen Tomb Raider trilogy.